

But honestly, so much of The Pathless feels unique that it wouldn’t be fair. Abzu, for a start, which comes from the same developer maybe even Breath of the Wild given the focus on freeing monolithic ancient gods from captivity. I’ve been reaching for games to compare The Pathless too since I started playing it, and there are certainly games you could call on. The only way to free them is to travel to each of their realms and ignite three beacons, which halts their migrations and allows you to enter the storm and free them from their corruption.

The Hunter’s world is in turmoil: the gods have lost a great war against an enigmatic evil known as the Godslayer, and are now corrupted and imprisoned within mighty storms that burn everything in their path. All you know is that you’ve got a job to do, and you’re the only one who can do it. Within minutes of booting it up, The Pathless is living up to its name, dropping you into the shoes of the red-garbed acrobatic archer known only as the Hunter with very little direction.
